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AI Insights · Timothy · October 2021

Top 5 Racing Games on Android in Central America Q3 2021

The third quarter of 2021 saw notable trends in the performance of top racing games on Android in Central America, with varying patterns in downloads, revenue, and active users.

Top 5 Racing Games on Android in Central America Q3 2021

In Q3 2021, the top five racing games on the Android platform in Central America showcased diverse trends in downloads, revenue, and active users. Here's a closer look at their performance.

Mario Kart Tour experienced a dynamic quarter. Weekly downloads peaked at around 77K in late August before declining to nearly 32K by the end of September. Revenue saw a peak of approximately $15.9K in late July, with fluctuations around $12K to $15K for the remainder of the quarter. Active users started at 454K in late June, gradually decreasing to 384K by the end of September.

Need for Speed™ No Limits maintained a steady performance. Downloads began at 79K in late June but saw a gradual decline to about 26K by the end of September. Revenue peaked at around $5.5K in early August and then fluctuated between $3.5K and $4.8K for the rest of the quarter. Active users started at 348K in late June, decreasing to 216K by the end of September.

CSR 2 Realistic Drag Racing saw varied trends. Downloads fluctuated, peaking at 9K in late June and then dropping to approximately 4.2K by the end of September. Revenue remained relatively stable, peaking at around $3.7K in early August, with fluctuations between $2K and $3.4K throughout the quarter. Active users began at 41K in late June, ending the quarter at around 27K.

Asphalt Legends Unite showed consistent performance. Weekly downloads hovered around 32K in late June, gradually decreasing to about 18K by the end of September. Revenue saw a notable peak at around $4.8K in early August, with fluctuations between $1.2K and $5.8K during the quarter. Active users started at 82K in late June, ending the quarter at about 61K.

Asphalt 8 - Car Racing Game remained popular throughout the quarter. Downloads began at 82K in late June and saw a peak of 87K in early July, ending at about 61K by the end of September. Revenue fluctuated, peaking at $3.4K in early September, with values between $1.4K and $3.4K for the rest of the quarter. Active users started at 196K in late June, ending the quarter at about 171K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021